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    • Documentation
      • Getting Started
        • Installation
        • Setup
        • First Extraction
      • Concepts
        • Extraction Lifecycle
        • Event Sourcing
        • Projections
        • Procedural Weather
        • Prompt Injection
        • Prefix Caching
      • Guides
        • Character Defaults
        • Custom Prompts
        • Slash Commands
        • Editing State
        • Batch Extraction
        • ST Macros
        • Scene Shakeups
      • Reference
        • Tracked State
        • Event Types
        • Extraction Pipeline
        • Track Dependencies
        • Settings
      • Troubleshooting
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    • System

    SillyTavern Extension

    Deep Narrative State Tracking

    Track time, weather, locations, characters, outfits, relationships, 
    and story progression across roleplay conversations.

    Get Started

    Event-Sourced State

    State is computed from events, not stored statically. Edit any event and all downstream state updates automatically. Swipes and regenerations just work.

    Procedural Weather

    Weather is simulated from real climate data, not extracted by the LLM. Internally consistent forecasts without burning tokens.

    Relationship Tracking

    Bidirectional feelings, secrets, and wants between character pairs. Full history with milestones from first laugh to first kiss.

    Prompt Injection

    Tracked state is injected back into your LLM’s context. Story So Far, scene state, recent events, knowledge gaps, and relationships.

    Chapter Detection

    Automatic chapter boundaries on location changes and time jumps. Tension graphs show the emotional shape of your story.

    Prefix Cache Friendly

    Prompts are split into static system prompts and dynamic user templates. Sequential extraction calls share cached context.

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